And
now for something completely different: Below I describe an idea I
had to use prediction markets and self-issued currencies (network
tokens or appcoins) as a way of curating content. Any feedback on
this idea is much appreciated (please note that stealing the idea and actually turning it into a product is the best kind of feedback!)
---
As
a content curator (e.g. Reddit) and/or publisher (e.g. the Let's Talk
Bitcoin network) you want to provide your audience with those
articles, videos, podcasts etc that they are most likely to
appreciate, and you want that content to be delivered to them fast
and in an easy-to-find way.
This project proposes to use a combination of prediction markets and self-issued network tokens (e.g. LTBCoin.com) to solve two main problems that a curator and/or publisher of content has to deal with in accomplishing these goals:
This project proposes to use a combination of prediction markets and self-issued network tokens (e.g. LTBCoin.com) to solve two main problems that a curator and/or publisher of content has to deal with in accomplishing these goals:
1.
the prevention or minimization of content being submitted that does
not meet minimum standards
2.
the incentivization, in proportion to its expected and actual
popularity, of the production, selection and promotion of original
content AND of the selection and promotion of content that already
exists elsewhere on the web
Preventing
or minimizing the submission of content that is not publish-worthy
The
first problem is solved as follows: anybody who submits a piece of
content has to put up a small amount of LTBcoin
which she loses if and when the item is shown before a certain period
of time has elapsed not to meet the minimum standards (e.g. if it is
spam, plagiarized, not sufficiently well produced). Else she gets
this small amount back. This requirement can be seen as the
requirement to bet on her own article, to predict that the article
she submits meets the minimum standards.
The
funds that don't need to be returned can be used for whatever purpose
LTB wants to use them.
The
downside of this approach is that it may unnecessarily disincentivize
(by slightly increasing the risk of) the submission of publish-worthy
content.
Producing,
predicting and promoting
The
proposed solution to the second problem goes like this: when somebody
submits an item of content she receives a voucher from LTB that says:
'If this item is in the top x of most popular items in x period of
time, the holder of this voucher receives x LTBcoin.' (this is the
simplest form in which the event-condition and the reward can be
specified, but it could easily be made more complex by differing the
amounts to receive based on e.g. the type of content or the exact
position of the item in the top x)
The
user is free to sell this voucher to others and she can also sell
parts of it. For example, if the voucher entitles her to 10 LTBcoins
if the item is in the top x she can sell somebody a voucher for 5 of
those coins, somebody else a voucher for 3 of them and keep a voucher
for the other 2 herself.
The
reason LTB sponsors the prediction market for original content is
because the market produces information that LTB can use to select
which content it will publish where. It could for example publish on
its front page those pieces of content that the prediction market
indicates have the highest probability of popularity.
People
will buy or sell these vouchers relative to the difference between
the current market price and their own estimate of the probability of
the event that is the condition for the payout. For example, if I
think there is a 70% probability that the item will end up in the top
x and if there is a 10 LTBcoin reward if it does, then I will offer
<7 LTBcoin for the voucher.
The
current market price of the voucher can then be used as a (crude or
or more refined (if one adds complexity to the reward structure)
measure of the expected popularity of the item of content.
Moreover,
others are free to trade derivatives, either of the original content
submitted to the LTB network (somebody could offer to pay somebody
else 10 LTBcoin if said item of content meets the condition specified
in the voucher in return for 6 LTBcoins if it does not) or of content
that exists anywhere else on the web (somebody could offer to pay
somebody else 10 LTBcoin if any given item that exists elsewhere on
the web reaches some metric of popularity in return for 6 LTBcoins if
it does not).
The
crucial difference between the market for the original voucher and
the derivatives market is that in the former case the payout comes
from LTB while in the latter case it comes from market participants.
In an important sense, by offering a payout LTB is sponsoring
/ subsidizing a
prediction market in the case of original content while it merely
facilitates
a prediction market for derivatives (of original content and/or
content that already exists elsewhere on the web.
The
reason LTB sponsors and/or facilitates the prediction markets is that
the markets produce information that LTB can use to select which
content it will publish where. It could for example publish on its
front page those pieces of content that the prediction market
indicates have the highest probability of popularity.
Advantages
of the model
This
system accomplishes the following objectives:
-
It
incentivizes the production of content in proportion to that
content's expected and actual popularity:
the producer of content is the one who receives the voucher for free.
Everybody else has to pay to obtain the voucher or a derivative.
-
It
incentvizes the accurate prediction of the popularity of any given
item of content:
anybody who has knowledge / insight about the probability of the
condition-event that is not yet reflected in the market price has an
incentive to buy or sell the voucher, with the result that the market
price more accurately reflects the probability. Moreover, the
requirement of putting one's money where one's mouth is a way in
which those with superior knowledge / insight can self-select.
Lastly, over time (after 1 or more 'rounds' of this market) people
who were better at predicting popularity are rewarded while those who
were worse at it suffered losses, causing many of them to eventually
exit the market. (these selection effects are often thought to
account for the relative predictive superiority of prediction markets
in a wide variety of contexts)
-
It incentivizes the promotion of that content to the audience:
anybody who has a voucher or a derivative is incentivized to help
promote the item so that it becomes popular enough to meet the
condition for payout.
Problems
and challenges
First
I list 3 problems with prediction markets in general, then show how
at least 2 of these are solved in the proposed system:
1.
they are typically illegal
2.
they can be expensive to set up
3.
it can be hard to find a way of describing the condition-event so as
to later be able to measure / agree on whether or not the
condition-event has taken place
Network
tokens solve problem #1 as network tokens are not real money and
prediction markets are only illegal when real money is used.
Interestingly and fortunately the use of non-real money (such as
LTBcoins) has been shown not to significantly detract from the
predictive power of prediction markets.
Bitcoin
and related technologies (e.g. Mastercoin, Ethereum, Counterparty,
but also multisig) solve problem #2 (Vitalik Buterin wrote in his
article on prediction markets that they are easy to implement with
Bitcoin)
Problem
#3 is the most difficult one: how to come up with a way of defining
and hence being able to measure/determine a piece of content's
popularity? # of likes? # of upvotes? # of Twitter mentions? All have
their problems, one of which is that they are manipulable to a lesser
or greater extent.
The
temptation may be to try to solve the problem of predicting
popularity (expected popularity) and measuring popularity (actual
popularity) through one and the same mechanism. This is for example
how the (fascinating and admirable) Proof
of Tipping system
proposes to do it, but it doesn't work:
1.
In the 'proof of tipping' (POT) model tipping really is an untenable
hybrid of tipping and predicting/investing. Normally tipping is the
expression of a personal preference. I tip an article because I
thought it was great. Predicting/investing on the other hand is a way
of trying to get a ROI by predicting better than other people do some
future event. In this case the event is the relative popularity of an
article and the reward comes in the form of newly issued LTBcoins.
The
problem is that these two different natures can pull in opposite
directions. For example, it makes sense for me to predict/invest in
an article because I think a lot of other people will like the
article even though I myself may think the article is not very good.
And conversely, it makes sense for me to tip and article if I think
it's great even though I think few others would agree with me.
In
the first case the predictive function undermines the expressive
function and in the second case the expressive function undermines
the predictive function.
2.
The system can be manipulated by somebody (or a group of people)
tipping their own article as much as possible, undermining both the
predictive and the expressive functions.
Prediction
markets without an external way (external to the prediction market
itself) of specifying the condition-event (the actual
rather
than just the expected
popularity)
would sort of be the flip side of this kind of Proof of Tipping
system and would run into the same kinds of problems.
Expected
and Actual Popularity
As
far as I can tell you simply need a different mechanism for measuring
expected popularity (prediction markets) and actual popularity
('likes', upvotes, Twitter mentions, page views, a combination of
these and/or other things).
Which
is not to say that expected popularity cannot or should not influence
actual popularity. For example, it seems clear that the prediction
market itself influences the actual popularity of the event if items
with a high expected popularity are shown on the front page while
those with a lower expected popularity are only shown elsewhere on
the site/network. By being on the front page these items reach a
larger audience and become more popular. This is true, but it is not
clear that this is problematic. It may just be efficient. Consider
for example the following:
1.
The influence of predictions of events on the actual probability of
events is common: if a prediction market says that presidential
candidate A has 2% chance of being elected while candidates B, C and
D each have a 20% chance, A may not be invited to debates, which may
very well make it less probable that A would be elected than if he
were
invited
to the debates.
2.
The influence of predictions is exactly what incentivizes people to
try to change things in the actual world, e.g. what incentivizes
holders of vouchers to try to promote the item of content in
question.
3.
To at least some extent this reduced probability is already reflected
in the prediction itself and hence in the incentives, and the larger
the difference between the current market price and a person's
subjective estimate of the event's probability the stronger his
incentives to promote that item.
I
don't know whether these considerations are a sufficient answer to
the concern though.
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